simulate_time_evolution
- Model.simulate_time_evolution(n_shots=1, start=0.0, end=None, apply_noise=True, random_seed=None, simulation_method='single_sine_wave', n_eval=251, n_split=250, time_grid_jitter=None, state_only=False, solver_method=None, verbose=False, test_convergence=False, time_segment_sequence=None, batch_size=None)
Simulate the model’s time evolution under its driving fields and noise.
- Parameters:
n_shots (
int) – Number of the shots.start (
float) – Start time of the simulation (in \(\mu\text{s}\), defaults to 0).end (
float|None) – End time of the simulation (in \(\mu\text{s}\), defaults to end of the last pulse).apply_noise (
bool) – Whether to include noise or not.random_seed (
int) – Optional seed for the simulation-local random number generator used for noise randomization and time-grid jitter.simulation_method (
str) – It must be'basic'or'single_sine_wave'. Latter simulates only a single sine wave in the case of a monochromatic excitation that could accelerate the simulation.n_eval (
int) – Number of evaluation points per time segments.n_split (
int) – Number of split points per time segments.time_grid_jitter (
float|None) – Optional jitter factor applied when subdividing time steps (None disables jitter; defaults to None).state_only (
bool) – Whether to simulate the time evolution from an initial state or simulate the full propagators.solver_method (
str|None) – Method of the evolution solver used to simulate the time evolution (defaults to'numpy_expm'on CPU and'jax_expm_parallel'on GPU).batch_size (
int|None) – Optional number of shots to evolve in a single JAX batch.Noneprocesses all at once.verbose (
bool) – Whether to verbose the details of the simulation or not.test_convergence (
bool|int) – Whether to test the convergence of the final propagators by halving the time steps. If anintprovided, it specifies the number of times the convergence test is repeated.
- Return type:
- Returns:
Results of the simulation, which contains the propagators/states of the simulation, a copy of the simulated model, the timestamps of the simulation and the noise realizations corresponding to the different shots.